@ansugeisler@scholar.social Sorry if that came out wrong, but I really enjoyed the games I cited which all brings their own innovations and I'm definitely not looking down on them.

I'm merely remarking upon the vast legacy of through a lot of genre. P&C replace the parser with explicit or implicit verbs. Dating-sims playing through dialog choices build upon the choice-based works. Even if there were no more "pure text" games being released today, this still counts as new for me.



@ansugeisler@scholar.social But still, beyond the indie-but-still-comparatively-mainstream titles, there are lots of parser- or choice-based textual titles popping up regularly.

For examples, I really enjoyed recently Harmonia (harmonia-game.com/), Will Not Let Me Go (ifdb.tads.org/viewgame?id=67r2), or A Dark Room (adarkroom.doublespeakgames.com) (all browser playable).


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